Kiwira is a digital entertainment studio. We work together with high-profile talents
and we love to entertain peoples with our great productions.
This is one of our spheres that players can use to accomplish tasks or hunt other players.
Sphere #1

3D Model & Game Prop

This is another one of our spheres that players can use to accomplish tasks or hunt other players.
Sphere #2

3D Model & Game Prop

Find hidden ways, open chests, join a team and kill the boss before he finish you.
Black Chamber - pre alpha stage

Games

Many small details are best discussed visually. Thus their later function can already be seen in advance and if necessary still be adapted.
Creative Ideas

Brainstorming

A goal without a goalkeeper is like a base without a guardian. With our guardians we have more fun than just watching and keeping the ball out.
Guardian #1

3D Model & Game Prop

The time is coming when our players will be powerful enough to control this character.
Character Goat

3D Model & Character

Based on an original lantern in Kyoto, this lantern was virtualized using state-of-the-art techniques. Great care was taken not only to preserve its wonderful simplicity, but also to keep a certain thing that is hidden and subtle. Thus, this harmonious lantern with its variety will be a special attention in any environment.
Japanese Lantern

3D Model & Game Asset

"Trust us we looked for a very long time and wasted thousands of dollars testing other teams, freelancers, and outsource companies. I wanted to hire the best and after looking at several other companies, I knew Jacob was the perfect guy for the job. He is a true professional."

Alexander Harvard

Graphic Designer, Google inc

"Trust us we looked for a very long time and wasted thousands of dollars testing other teams, freelancers, and outsource companies. I wanted to hire the best and after looking at several other companies, I knew Jacob was the perfect guy for the job. He is a true professional."

Alexander Harvard

Graphic Designer, Google inc

"Trust us we looked for a very long time and wasted thousands of dollars testing other teams, freelancers, and outsource companies. I wanted to hire the best and after looking at several other companies, I knew Jacob was the perfect guy for the job. He is a true professional."

Alexander Harvard

Graphic Designer, Google inc

"Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. Eat leaden death, demon ..."

TERRY PRATCHETT

alt.fan.pratchett, May 30, 1998

"A book or movie can show us what it is like to be in a character’s shoes, but it is the video game that can put us into those shoes."

Robert B. Marks

"Video Games Aren't Just Better With Stories, They Are Stories", CGMagazine, May 1, 2017

"Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together."

SHIGERU MIYAMOTO

Business Week Online, November 7, 2005

Game Assets
A big part of what you can see in a video game is Game Assets. Therefore, we pay special attention for creating them in high quality.
Product Visualization
What if, would it be possible .. And many more questions can be implemented with our product visualizations.
Game Development
We all love games. However, we do not just want to develop games, we want to give the player wonderful experiences.
Digital Marketing
A product, a game, an idea, all these things only get their proper value when people find out about it and feel like trying or participating in it.
our thoughts
It looks interesting, I love the art on it!

I love creation of such 3D models. Alone, these fine and remarkable details narrate stories.

People tend to like what they always see.

People like clear and simple. Like things that you can easily understand and still contain a small challenge.

Defining the need is the basic requirement for creating model.

During development of model, there are always adjustments, so that result will be great and we are all satisfied.

Ideas always start small and simple until you think about it.

The idea for Black Chamber came to me while taking a walk. But then I worked on the concept for 2 years.

Let's talk together

Speaking comes to most people as naturally as breathing. On many occasions our words are uttered without conscious thought; in fact we rarely stop

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